To understand why a sound converter is necessary, it helps to understand how Konami's audio systems changed over time.
Create an audio directory structure matching the game's internal directories (e.g., livecpk/CustomAudio/common/sound/menu/ ). Drop your renamed .hca or .adx files into the final folder.
This occurs when the sample rate or channel count of the converted file does not match what the game engine expects. Double-check if the slot requires a stereo or mono file, and ensure your conversion bit rate matches original game files.
Open the converter tool. Usually, there is an "Add" or "Import" button. Select the audio track you prepared in Step 1. pes sound converter
Step 4: Import into the Game via CriPackedFileMaker or Sider
Normalize the volume levels to avoid in-game audio clipping or whispering.
Best for: Instagram, Twitter (X), or TikTok captions. To understand why a sound converter is necessary,
Sider is the most efficient, non-destructive way to mod modern PES games. Navigate to your sider/livecpk/ directory.
A PES sound converter isn't a single product but a capability of tools like FFmpeg, Audacity, and MPEG-specific utilities. Because PES is a professional broadcast/authoring format, consumer media players rarely support it directly. Converting to standard audio formats (WAV, MP3, AAC, FLAC) makes your audio usable everywhere.
This is a gray area.
For years, PES utilized specific file containers—most notably the .ADX and .HCA formats—to manage everything from menu music to crowd chants and play-by-play commentary. Standard media players and editors cannot natively produce these files, creating a technical barrier for the average user. The PES Sound Converter simplifies this process, allowing fans to take high-quality MP3 or WAV files and convert them into the exact specifications required by the game’s internal folders. This ensures that the audio remains synchronized with the gameplay and does not cause the crashes or stuttering often associated with improper file structures.
Rename your new file to match the original filename (e.g., unnamed_123.adx ) and place it in the correct directory structure.
Replace the original file with your converted file (ensure the filenames are identical). Repack the CPK and launch the game. Essential PES Audio Modding Tips This occurs when the sample rate or channel
Using tools like by juce, place your new sound files in the appropriate folder structure, and start the game! Best Practices for Sound Modding
Rename your converted file to match the specific file ID used by the game (e.g., replacing W_Sound_12.adx for a specific menu track).